Bookings, invoices and follow-up notes.

QA / DEV TESTING

I break flows. So your users don’t have to.

Manual QA, game testing, software testing, bug reproduction, UI/UX feedback, regression checks, and technical test support for websites, apps, indie games, MVPs, WordPress builds, and digital products that need sharper quality before users, clients, or investors see them.

I bring 3+ years of manual testing experience across game testing and software testing, with a strong focus on clean bug reports, practical reproduction steps, user flow analysis, UI/UX friction, security awareness, automation thinking, and fast feedback that developers can actually use.

3+ years manual testing
Game QA + software QA mindset
Preparing for ISTQB certification
Moving toward DevOps & automation testing
QA

Not “I clicked around and found some bugs.”

I test flows, document defects, reproduce edge cases, question assumptions, and look at the product like a user, tester, developer, and frustrated customer at the same time.

WHY THIS SERVICE EXISTS

Because “it works on my machine” is not a release strategy.

A product can compile, deploy, load, and still fail the user. Broken forms, unclear states, weak error messages, bad responsiveness, confusing onboarding, missing validation, edge-case crashes, inconsistent UI, and silent failures can destroy trust faster than a missing feature.

My job is to hunt the friction before it becomes public. I test with structure: expected result, actual result, reproduction steps, severity, environment, screenshots or recordings when needed, and a clear explanation of why the issue matters.

I value time and efficiency. That means I charge for speed, clarity, and useful output — not for wasting hours inside a messy checklist that nobody reads.

Developer workspace with code on screen
Software testing and development atmosphere. Photo via Unsplash. Replace later with your own image or a confirmed credited image.

WHAT I ACTUALLY DO

Technical QA with developer-readable output.

I do not sell vague feedback. I look for defects, risk, friction, broken assumptions, and weak product behavior. The output should help you decide what to fix, what to delay, and what might hurt users first.

BUG

Bug reproduction

I isolate issues, retry flows, test different paths, document the environment, and write reproduction steps that developers can follow without guessing.

FLOW

User flow testing

Onboarding, registration, login, checkout, booking, contact forms, account areas, dashboards, settings, empty states, and weird user behavior.

UI

UI/UX friction checks

Confusing labels, weak CTA hierarchy, inconsistent spacing, unclear states, bad mobile behavior, missing feedback, and moments where users hesitate.

REG

Regression testing

After a fix, I verify whether the original bug is gone and whether the fix broke nearby behavior. No “fixed” label until it actually behaves.

AUTO

Automation mindset

I am pushing into automation testing and DevOps. Where it makes sense, I identify repeatable checks that could later become automated smoke or regression tests.

SEC

Security-aware testing

Not penetration testing, but I look for risky behavior: exposed data, weak validation, suspicious flows, unsafe assumptions, account confusion, and careless user handling.

SERVICE OPTIONS

Priced for efficient QA, not cheap clicking.

I charge slightly more than basic casual testing because speed and quality matter. You are not paying me to randomly click buttons. You are paying for structured attention, clear reports, technical curiosity, and less wasted developer time.

For studios, companies, and larger builds: ask first.

Game testing, release QA, repeated regression passes, automation planning, code cleanup, and multi-flow testing should be scoped properly before booking. That keeps the work sharp and fair.

Free QA intake / 15–20 min €0

Best first step if you are not sure what kind of testing your product needs.

Start Free
Quick QA scan / 30 min €35

Fast external check for obvious bugs, broken flows, weak UX, bad mobile behavior, or launch blockers.

Book Scan
Technical QA session / 60 min €55

One focused flow, feature, page, form, checkout, booking path, onboarding path, or game mechanic.

Book Session
Technical QA session / 90 min €85

Better for multiple flows, bug reproduction, UI/UX notes, responsive checks, and deeper triage.

Book Session
Technical QA session / 120 min €110

Useful for a compact but serious pass across core flows, regression checks, and report preparation.

Book Session
Indie game QA report From €249

Gameplay bugs, UI confusion, onboarding, progression, player friction, softlocks, crashes, and feedback.

Request Quote
Bug fixing / code cleanup From €55/h

Small front-end bugs, WordPress issues, JavaScript problems, layout fixes, and clear technical cleanup.

Book Help
Studio / company QA support Quote

For studios, dev teams, SaaS products, MVPs, agencies, repeated testing, or release support.

Request Quote

AAA-LEVEL MINDSET, FREELANCE ACCESSIBILITY

The same discipline smaller teams usually postpone.

AAA studios like Ubisoft, EA, Rockstar, and other large publishers can afford specialized QA pipelines, dedicated test teams, build verification, compliance checks, regression cycles, and release pressure management. Smaller teams often cannot.

That does not mean smaller teams should ship blind. I bring a practical version of that mindset: structured manual testing, clear documentation, bug severity, player/user experience, regression awareness, and honest prioritization.

  • For indie games: I test like someone trying to break the player experience, not like someone trying to “be nice.”
  • For web apps: I follow the user path, then intentionally step outside the happy path.
  • For WordPress/WooCommerce: I check flows, responsiveness, forms, bookings, account states, and obvious friction.
  • For MVPs: I separate launch blockers from nice-to-have polish so you do not drown in feedback.
  • For dev teams: I write reports that should reduce time lost in back-and-forth clarification.

WHAT I CAN TEST

Manual QA across web, software, and games.

I focus on behavior, risk, flow, clarity, and reproducibility. The exact test scope depends on what you built and what you are afraid might fail.

WEB

Websites & landing pages

Navigation, responsive behavior, CTAs, forms, broken links, layout issues, content clarity, mobile friction, and conversion blockers.

APP

Apps & MVPs

Onboarding, login, account states, empty states, validation, error handling, core flows, edge cases, and user confusion points.

GAME

Games & prototypes

Controls, softlocks, UI, progression, tutorials, collisions, save/load behavior, performance symptoms, player friction, and game-breaking bugs.

SHOP

WooCommerce & bookings

Product pages, service selection, cart, checkout, account pages, emails, payment confusion, booking flow, and invoice/order friction.

API

Basic API / data sanity

Not full backend QA yet, but I can check obvious response issues, bad states, validation problems, broken assumptions, and data mismatch symptoms.

AUTO

Automation candidates

I can identify repeatable checks that may later become smoke tests, regression tests, or automated checks in a CI/CD workflow.

OUTPUT YOU CAN USE

Reports that make developers breathe easier.

A useful bug report is not “this is broken.” It is a small technical investigation that helps someone reproduce, understand, prioritize, and fix the problem.

01

Reproduction steps

Clear steps, expected result, actual result, environment, screenshots, recordings, and notes when the bug is inconsistent.

02

Severity & priority

Crash, blocker, major, minor, polish, UX friction, security concern, regression risk, or “fix later but do not ignore.”

03

Technical notes

Browser/device context, account state, inputs used, suspicious patterns, and technical hints when I can identify likely cause areas.

04

UI/UX observations

Confusing wording, weak visual hierarchy, missing feedback, unclear buttons, user hesitation points, and trust-breaking micro-friction.

05

Regression checklist

When useful, I suggest what should be retested after a fix so the same area does not break again.

06

Fix suggestions

If the issue is clear enough, I can suggest practical fixes or next steps instead of only reporting the problem.

LIMITS & BOUNDARIES

Serious testing needs permission and scope.

I can help with manual QA, bug reproduction, UI/UX feedback, small fixes, and technical testing support. But I do not test systems without permission, and I do not sell hacking, bypassing, or illegal access.

  • I only test products, builds, websites, apps, or systems you own or have permission to test.
  • This is not penetration testing, exploit development, account bypassing, or cybersecurity attack work.
  • I cannot guarantee that every possible bug will be found.
  • Bug fixing depends on access, code quality, stack, scope, and whether the issue is realistically fixable.
  • Large codebases, complex apps, games, or company projects should be quoted before starting.
  • For sensitive data, production systems, and user accounts, access rules must be agreed clearly first.

FOR STUDIOS, DEVELOPERS & COMPANIES

Need extra QA eyes before release?

I am open to working with indie developers, small studios, web developers, agencies, startups, SaaS teams, and larger companies that need fast manual QA support, release checks, regression passes, game testing, or structured bug reports.

  • Indie game developers can request playtest QA, onboarding feedback, bug reports, and player-experience notes.
  • Web developers can request pre-handover QA, responsive checks, form testing, and client-facing bug reports.
  • Startups and MVP teams can request launch-readiness testing and prioritised risk reports.
  • Studios and companies can request custom QA support, repeated test cycles, or scoped release support.
  • AAA studios and larger teams can contact me for contract-style manual QA support, test execution, or junior-to-mid QA capacity.

READY TO FIND WHAT BREAKS?

Send me the flow you are afraid to test.

Tell me what you built, what stage it is in, what worries you, and what kind of user behavior you want tested. I will recommend the simplest useful QA step before you pay for the wrong kind of help.